AURORAMP 3.0 SERVER BROWSER
Multiplayer Sessions Hosted on Central Relay (auroramp.frodvegas.uk)
Active Multiplayer Campaigns
Relay Online| SESSION CODE | CAMPAIGN / GALAXY | HOST | PLAYERS | IN-GAME DATE | STATUS | ACTION |
|---|---|---|---|---|---|---|
| Scanning relay for active campaigns... Click '+ Host New Campaign' to start one. | ||||||
Host Galaxy Staging
HOSTSelect Solar System Scenario
Carefully balanced starting positions for high-stakes competition within Sol.
Earth vs. Terraformed Mars
Mars is engineered with a breathable atmosphere and mild climate (0.00 Colony Cost). Both factions compete on equal population and industrial footing for the outer system.
Earth vs. Harsh Domed Mars
Mars maintains its harsh vacuum/thin atmosphere requiring dome infrastructure. Earth holds demographic superiority, while Mars receives advanced orbital extraction technology & mining yields.
The Expanse: Earth vs. Mars vs. The Belt
Earth, Mars, and Ceres Station in an epic power struggle. Choose your balance philosophy below.
Custom Galaxy Generation Parameters
Generate a brand new universe directly through Aurora with configurable separation.
Load Campaign from AuroraDB.db
Pick any campaign previously created or played in your Aurora directory.
Join Multiplayer Session
CLIENTEnter the host's session code (e.g. SOL-RIVALS) or IP:PORT (e.g. 192.168.1.50:7831).
Empire & Species Designer
DESIGNERVisual Insignias (Drag & Drop)
Government & Species Doctrine
SOL-RIVALS Terran Federation
Turn Interrupt & Halt Rules
Auto-SyncConfigure which events halt the multiplayer simulation clock:
Diplomatic Trade & Bilateral Deal Builder
Civ VI Bilateral ExchangeNegotiate bilateral agreements between empires. Physical cargo, technology licenses, ship blueprints, warships, light naval units, and colony sovereignty can be exchanged. Strict Fog of War: Counterparty assets remain fully obfuscated until placed on the table.
Connected Commanders
0 Online[WIZARD] Stellaris Wizard initialized.